Devlog
- January 14, 2026 by ArcadeOn Studios1#gamedev, #development, #indie dev, #indie game, #promotion, #game engine, #technology, #arcade engine, #2d games, #genreWe just leveled up Sprite Frames in ArcadeOn Engine. You can now import multiple frames in one go, drag them into a timeline, and then reuse the same frame library to create Idle, Run, Attack, and mor... Continue reading
- January 13, 2026 by ArcadeOn Studios1#ArcadeOnEngine, #GameDev, #IndieDev, #GameEngine, #AIPathfinding, #NavAgent, #LevelDesign, #CameraTools, #GameDesign, #TimelineAnimation, #PixelArt, #BuildInPublicBig update for creators. NavAgent now ignores tilemaps so pathfinding focuses on real collision and target chasing, and the UI has been simplified so setup is fast. We also added a compact camera hand... Continue reading
- January 10, 2026 by ArcadeOn Studios1#ArcadeOnEngine, #GameDev, #IndieDev, #GameEngine, #WindowsBeta, #BetaRelease, #GameDevelopment, #IndieGames, #DevToolsThe ArcadeOn Engine has officially entered its Windows BETA phase , and you can get your hands on it right now 🎮✨ This early build gives you a first look at the engine in action on Windows. It’... Continue reading


